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Call to Summon is a unique exploration game that blends the eerie allure of abandoned settings with innovative gameplay. Players find themselves navigating an old complex filled with rooms that straddle the line between familiarity and the uncanny. With an ancient phone as your guide, you can summon objects needed to progress through the game by simply dialing their associated numbers. This mechanic not only adds a layer of strategy but also deepens the enigma as each summoned item brings you closer to unraveling the secrets of the complex.
Developed within a brisk 72-hour timeframe for Ludum Dare 55 under the theme “Summoning,” Call to Summon showcases the creativity and rapid development capabilities of its creators. The game controls are intuitive: ‘E’ to interact, right mouse button to aim, and left mouse button to either take a photo or make a call. The tab opens a contact menu, and the mouse scroll changes contacts, facilitating a smooth and engaging player experience. This setup ensures that players are fully immersed in the game’s world, where every call brings a new twist to the story.
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