In Kiosk, players take on the role of a newcomer assigned to the night shift at a small food kiosk. The game begins under a veil of mystery surrounding the abrupt disappearance of the previous employee. As a first-person horror adventure created with Unity, the atmosphere is dense with suspense. Players must handle routine tasks such as serving late-night customers and restocking, but as the night deepens, strange occurrences and eerie disturbances start to unfold. The seemingly mundane setting of a small kiosk becomes a ground for terrifying discoveries.
Each night in the game brings players closer to uncovering the truth behind the unsettling absence of the former worker. This adventure demands keen observation and nerve and the ability to piece together clues under pressure. Through interactions with customers—some regular, some peculiar—and the exploration of hidden nooks within the cramped space of the kiosk, players gather pieces of a sinister puzzle. The game, designed for about a half-hour session, uses its first-person perspective to immerse players fully in the chilling scenario, with only their keyboard and mouse to navigate through the harrowing shifts. As the story progresses, it becomes clear that the kiosk harbors secrets far darker than mere business downturns or usual workplace gossip.
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