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The Mines serves as the second level in DOORS 2, directly following The Hotel. It can be accessed by completing the previous floor or through a group elevator in the Lobby, even if players haven’t finished The Hotel. The Mines replicates an old, abandoned mining operation. The environment includes rooms made from rock, steel, and wood, cluttered with mining equipment such as lockers, minecarts, and generators. These elements create a variety of physical obstacles for players.
In this floor, the gameplay involves moving through a series of numbered doors, aiming to reach and exit through Door 200. The Mines is populated with entities that add complexity to the game. Some entities, like the Guiding Light, appear to assist players, while others, such as Grumble, actively chase and hinder player progress. Players encounter these entities randomly as they navigate through the rooms, each presenting unique challenges that require quick thinking and fast reactions. Additional entities like Seek present updated chase sequences, increasing the difficulty as players attempt to progress through the floor and ultimately escape.
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