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Crawl is a dungeon crawler game where players navigate through various levels filled with monsters, traps, and treasures. The unique twist of the game lies in its multiplayer gameplay mechanics, where one player takes the role of the hero exploring the dungeon, while the other players control the monsters and traps attempting to stop the hero. The goal for the hero is to survive the dungeon, defeat the final boss, and escape, whereas the monsters aim to kill the hero, taking their place and becoming the new hero. The game progresses through a series of rooms, each presenting different challenges and opportunities for both the hero and the monsters.
The game supports up to four players in a local multiplayer setup, with one player starting as the hero and the others controlling the environment and monsters. When the hero is defeated, the player who landed the killing blow becomes the new hero. This cycle continues until a player as the hero defeats the final boss. Players controlling monsters can collect experience points and gold to upgrade their monsters and traps, making it harder for the hero to progress. The hero, on the other hand, can gather items, weapons, and experience to become stronger and stand a better chance against the challenges of the dungeon. The dynamic of constantly shifting roles adds a competitive and strategic layer to the game, ensuring each playthrough is unpredictable and engaging.
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